Deep Dwarf

Deep Dwarves live underground and cannot regenerate health naturally, but they are very resilient to damage and carry tools to heal.

Deep Dwarf is a Species in Dungeon Crawl.

Deep Dwarves do not naturally regenerate health, but are given a Wand of Healing upon starting the game (5 charges) and passively take less damage from attacks. They are also given the ability to recharge any item at the cost of one magic point (permanent).

To to cover for their lack of regeneration, Deep Dwarves will usually worship Elyvilon, Makhleb or Trog, each giving an alternate way of recovering health. Late-game, The Shining One is a strong alternative to either Trog or Elyvilon as the hp restoration on kill works for most enemies in extended (That is, Pandemonium, Hell and Tomb).