Background

A Background (also known as a class) is what a character has experience in before entering the dungeon. It determines the starting skills, equipment and (if a religious background is selected) the starting God.

List of Backgrounds
Warriors (Backgrounds not based on a religion or magic)
 * Fighter (Fi)
 * Gladiator (Gl)
 * Monk (Mo)
 * Hunter (Hu)
 * Assassin (As)

Zealots (Backgrounds which start with a religion)
 * Beserker (Be)
 * Abyssal Knight (AK)
 * Chaos Knight (CK)
 * Death Knight (DK) (removed)
 * Priest (Pr) (has been removed)
 * Healer (He) (removed)

Warrior-Mages (Backgrounds which use magic to augment their fighting skills)
 * Skald (Sk)
 * Enchanter (En)
 * Transmuter (Tm)
 * Arcane Marksman (AM)
 * Warper (Wr)

Mages (Backgrounds which focus on using magic)
 * Wizard (Wz)
 * Conjurer (Cj)
 * Summoner (Su)
 * Necromancer (Ne)
 * Fire Elementalist (FE)
 * Ice Elementalist (IE)
 * Air Elementalist (AE)
 * Earth Elementalist (EE)
 * Venom Mage (VM)

Adventurers (Backgrounds which are different from all the others)
 * Artificer (Ar)
 * Wanderer (Wn)

Additional Notes
Backgrounds are not as constricting as species are. Since they only choose starting items and skills, it is entirely possible for a character to start as a Wizard, and then utilize stabbing and Mephitic Cloud as their primary arsenal, or to start as an Arcane Marksman, but switch to Trog (A god that disallows players to use magic) and play as a melee character.